Biomechanical Soldier In Post-Apocalyptic Battle
Wan 3.0 video prompt by Wan (Alibaba) · original post
A hyper-realistic CGI animation shows a biomechanical soldier, built from human remains and black metal, fighting in a desolate future city under cold, oppressive lighting.
the prompt
Generate a 30-second, 16:9 landscape-ratio adult sci-fi war animated short. The visuals employ: Hyper-realistic CGI; Biomechanical structures; Fusion of gray-white bone and black metal; Insect-like joints; Extremely detailed bone textures; Dry bloodstains, ceramic cracks, and industrial grease; Abandoned future city; Cold gray skylight; Sparse toxic green lifeforms; High-contrast cinematic lighting; Low-saturation cold color palette; Flames and alarms use minimal orange-red; Realistic physical destruction; Oppressive, heavy, non-heroic atmosphere. The characters no longer have complete flesh, primarily composed of: Human spine; Ribs; Skull; Black hydraulic muscles; Metal joints; Neural fiber optics; Weapon interfaces. The skeletons are not zombies, but 'legacy hardware' continued for use by the military-industrial system. 30-Second Plot and Dynamic Timeline 0–4 seconds|Still Fighting After Death Shot starts from a soldier's dog tag falling into a puddle.
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