Midjourney for character: full body view of a female dancer
Seedance 2 video prompt by Kōda · original post
the prompt
Midjourney for character: full body view of a female dancer, dark background --ar 2:3 --sref 74117661 --profile 65is5xq --stylize 1000 --preview GPT Image 2 for Storyboard: Create a 16:9 clean monochrome 2D storyboard line-sketch sheet for rapid contemporary dance; show chained impacts ending in a decisive landing, and do not render bracketed labels. [HEADER] Minimal header with crisp typography and one thin rule; show only: "Silence Wakes" "Pressure accelerates through contact" [BOARD] 4x3 grid in P## reading order; 12 equal 16:9 landscape panels (1.78:1 each). Headers are `P## / short tag / short beat`; one frozen beat per panel. [STYLE] Clean monochrome 2D storyboard line sketch on white paper: sparse single-pass graphite-gray contours, simplified featureless pose figures, minimal construction marks, and only essential set geometry. No fills, wash, hatching, shading, shadows, ambient occlusion, color, texture, 3D/clay volume, finished illustration, dense/repeated lines, or facial/anatomy/clothing/surface detail. [REFERENCES] Image A controls only the dancer's gross build, large hair mass, and long fluid wardrobe silhouette. [CONTINUITY] Keep one dancer with the same swept hair mass and long fluid garment; sparse arcs attach only to hair, limbs, hem, or floor contact. Screen-right travel governs P06-P12; one pose and body instance per panel. [RULES] Only the two header lines and panel headers are visible; no panel text, arrows, icons, insets, extra panels, duplicates, ghost poses, or object-like effect marks. [BEATS] Draw one storyboard panel per visual BEAT: BEATS: P01 / Dutch Crush / Torso Fold: Tight canted close view, dancer on the left two-thirds, chest contracted, head off-axis, with attached hair and hem arcs behind. P02 / Mouth Force / Open Shape: Extreme close of the lower-face proxy on the right third, one open mouth shape and taut shoulder framed by a garment curve. P03 / Shoulder Force / Arm Lash: Tight canted medium view with the torso centered, shoulder sharply lifted, and one straight arm cutting toward screen right as hair trails left. P04 / Overhead Drop / Off-Axis Fall: Bird's-eye wide view, dancer diagonal across center with hips low, one arm reaching toward the floor, and garment spread behind. P05 / Ground Impact / Palm Contact: Floor-level close view with one palm compressed against the lower-left floor, torso above it, and sparse contact arcs rooted at the hand. P06 / Floor Drive / Knee Slide: Floor-level medium view with one knee loaded beneath the dancer, opposite leg extended, torso pitched screen right, and hem dragged left. P07 / Low Impact / Foot Strike: Worm's-eye close view with one planted forefoot centered, bent leg stacked above it, and sparse radial contact marks touching the sole. P08 / Rebound Force / Weighted Rise: Low canted medium-wide view with the dancer balanced mid-recovery over the planted leg, leading arm flung screen right, and hem stretched left. P09 / Orbit Pressure / Spiral Open: Knee-height low wide view, dancer centered in a full-body open spiral inside long attached arcs forming a circle behind her. P10 / Face Pressure / Open Strain: Tight close view with the dancer on the left third, lifted shoulders, open mouth shape, compressed chest silhouette, and empty space right. P11 / Lateral Space / Side Launch: Wide eye-level view with the dancer airborne across center toward screen right, limbs in one long diagonal and hair and hem trailing left. P12 / Dutch Landing / Turning Contact: Wide canted view with the dancer on the right third in a deep turning landing, one foot planted, torso twisted, and attached hair and hem arcs curling behind. Seedance 2.0: Use @[storyboard ref] only for P## staging: match angle, scale, framing, blocking, positions, and direction. Ignore sketch artifacts; text and four fields define final content. Use @[dancer ref] only for the dancer's identity, fluid wardrobe, and color system. LOOK + WORLD: Painterly live-action on a bare black stage with satin floor, indigo-vermilion side light, porcelain highlights, 32mm depth, and faint haze. ACTION + CAMERA: Forceful contemporary dance—contraction, floorwork, slides, stamps, rebounds, spirals, leaps—with relentless quick cuts, graphic matches, whip transitions, handheld closeness, overhead flashes, and low orbit through the P12 landing. VFX SYSTEM: Violet-vermilion wet-pigment ribbons and contact splashes originate at hair, limbs, hem, or floor contact, remain readable, then decay into droplets. SOUND: Distorted cello, industrial drums, and sub-bass drive continuous loud, hard, pitched singing in a controlled clean chest tone with visible breath and mouth strain; lyrics once only—“I'm done! / Run. / Save yourself.” IPA /aɪm dʌn/ /rʌn/ /seɪv jɔːˈsɛlf/—and the complete final word, including /f/, resolves at P12 before one ensemble stop ends the video, with floor impacts and breath rasp. BEATS: P01: Tight Dutch close at chest height, dancer on the left two-thirds; a hard contraction throws her head off-axis as hair and hem pull an attached violet ribbon that recoils into the fabric. P02: Extreme close at mouth height, lower face on the right third; a violet garment curve graphic-matches her open mouth as lips, jaw, breath moisture, neck, and shoulder strain stay active. P03: Tight Dutch medium at shoulder height, torso centered; her shoulder snaps up and one arm lashes screen right into a whip transition, hair and fabric trailing left. P04: Bird's-eye wide overhead flash, dancer diagonal across center; the off-axis fall accelerates toward one reaching hand, long dress opening behind. P05: Floor-level close, her palm hits the lower-left floor beneath the torso; the contact ejects a vermilion wet-pigment fan, briefly clear at the hand before breaking into droplets. P06: Floor-level medium from the same axis side; one loaded knee and extended opposite leg drive a slide screen right, torso and dress scraping forward, hem left. P07: Worm's-eye close, one forefoot stamps center frame under the bent leg; a compact violet-vermilion pigment ring bursts from the sole, holds through contact, then scatters low. P08: Low Dutch medium-wide, she rebounds through the planted leg into a weighted rise, arm and body driving screen right while hair and hem whip left. P09: Knee-height low wide, the dancer stays centered as the camera orbits her full-body spiral; attached violet and vermilion ribbons circle from hair and hem, then thin into droplets without hiding the pose. P10: Tight close at chest height, she occupies the left third against extreme negative space, shoulders lifted and ribs straining as her open mouth shapes the forceful phrase. P11: Wide eye-level tracking view, she launches airborne across center toward screen right in one diagonal; limbs extend, hair and dress trail left, camera racing beside her. P12: Wide Dutch view from waist height, she lands a turn on the right third with one foot planted and torso twisted as her jaw completes the last sung mouth shape; attached violet and vermilion ribbons curl from hair and hem, stay readable through contact, then fall into droplets.
- model
- Seedance 2
- type
- video
- length
- 15 seconds
- shared
- July 12, 2026
- prompt
- 1,116 words
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![Use the storyboard reference @[storyboard ref] as the complete visual](https://xviral.promptarium.app/seedance-2/702016.webp)