Cel-Shaded Character Dancing in Golden Hour Classroom
Seedance 2 video prompt by 田中勇道 | AI画像・動画生成 · original post
An image-to-video prompt that animates a reference character in an empty after-school classroom, performing a looping pop-tempo dance: arms sweep clockwise like clock hands, cross at the chest, then form a heart above the head, followed by a side-to-side step-touch. The camera stays fixed in a single continuous vertical shot, with warm golden-hour window light and a static, low-detail classroom silhouette behind the character.
the prompt
A: Clockwise Heart (Classroom Ver.)
shot:
type: r2v
aspect_ratio: "9:16"
camera: fixed, single continuous shot, no cuts
framing: character occupies lower two-thirds of frame, medium shot from waist up
character:
reference: use attached reference image for full appearance (face, outfit, colors, proportions)
art_style: preserve original character art style / cel-shading from reference, do not blend with background style
motion:
sequence:
- beat_1_2: both arms raised, sweep in a slow clockwise circular motion like clock hands, starting from 12 o'clock position
- beat_3: arms cross at chest height, hands open
- beat_4: arms draw outward and down into a heart shape formed above the head, hold for half a beat
- beat_5_6: small step-touch side to side (left-right), shoulders swaying gently in sync
- loop: sequence repeats seamlessly from beat_1
tempo: moderate pop tempo, sharp but not rushed transitions
motion_notes: no slow motion, no speed ramping, natural constant playback speed throughout
setting:
location: after-school classroom, empty of other students
time_of_day: late afternoon / early evening, golden hour light through windows
environment_details: rows of desks and chairs as soft silhouettes in the background, chalkboard faintly visible, window frames casting long soft shadows across the floor
atmosphere: quiet, nostalgic, gentle contrast between the character's lively motion and the stillness of the empty room
background:
style: simple, uncluttered classroom silhouette, low detail so it doesn't compete with character motion
rendering: keep visually separate from character line/shading style; desks/windows rendered with minimal linework, mostly shape and light, not full detail
motion: static background, only ambient light shift (e.g. faint dust motes in the light beam), no moving elements
lighting: warm golden-hour light streaming through windows from one side, soft rim light on character, gentle long shadows cast by desks
expression: light, playful smile, eyes forward toward camera during heart pose- model
- Seedance 2
- type
- video
- shape
- 16:9
- length
- 15 seconds
- shared
- August 15, 2026
- prompt
- 295 words
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